Blog Archives

Book: CSS Pocket Reference

For whatever reason, working with CSS tends to send me looking for reference. Sure, Netbeans helps with its autocomplete. But there are so many CSS selectors to use that I forget ‘em all the time. Especially the lesser used. A

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Book: JavaScript Pocket Reference

I’m a big fan of the O’Reilly pocket reference books. It’s rare that there’s not one on my desk. The JavaScript pocket reference got a lot of use when I was first learning JavaScript, but has been shelved a bit

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Book: Python Phrasebook

Got this little book shortly after I started learning Python. The first book I bought was specific to game programming, and skimmed over the basics of the language a little too much. Rather than try to be a “bible” type

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Book: Beginning Game Development with Python and Pygame

This is the first book I bought when I needed to learn Python.  I’ve always found it easier to learn a language against the backdrop of a game. Since this was the first experience with Python, I spent quite a

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Book: Foundation ActionScript 3.0 Animation

Received a copy of this book at work when I was first starting out with ActionScript. At the time it was a bit over my head, but as I’ve gotten farther in ActionScript 3 this book has been a pretty

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Book: Killer Game Programming in Java

This is one of the first books I bought when I needed to learn Java. At the time I was changing jobs and was going to be teaching computer science for the first time, and Java was the language that

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